What are the child objects?

What are the child objects?

The objects (text box, combo box, links) contained in the frame or window is known as child objects. Sometimes, we would be in a situation to get the properties of all the links in a webpage or to get the values of all radio buttons in a window.

What is an object in QTP?

In UFT, All the GUI elements are considered as objects, like Buttons, Edit boxes, links, image, List box etc. The properties related to these objects are Text, Size, Height, width, Id and so on.

How do I create a description object in UFT?

Using Regular Expressions in Descriptive Programming

  1. Dim oDesc ‘Declare an object variable.
  2. Set oDesc = Description. Create ‘Create an empty description.
  3. oDesc(“text”). value= “Go To Next Page user\d\d\d”
  4. oDesc(“html tag”). value= “A”
  5. Browser(“QTP Training”). Page(“QTP Training”). Link(oDesc). Click.

What are child objects unity?

Child objects can also have children of their own and so on. So your hands could be regarded as “children” of your arms and then each hand has several fingers, etc. Any object can have multiple children, but only one parent. These multiple levels of parent-child relationships form a Transform hierarchy.

How do you find the child object in Salesforce?

You need to Go SetUp -> Objects -> ChildObject -> Relationship_Field -> Child Relationship Name[This is child relationship name between parent and child objects].

How many ways we can identify an object in UFT?

There are four different methods UFT will use to generate the unique identification while recording the objects or executing the scripts.

What are virtual objects UFT?

Your application may contain objects that behave like standard objects but are not recognized by UFT One. You can define these objects as virtual objects and map them to standard classes, such as a button or a check box. UFT One emulates the user’s action on the virtual object during the run session.

How do you get children of objects?

You can get the first child of a GameObject with the GetChild function. GameObject originalGameObject = GameObject. Find(“MainObj”); GameObject child = originalGameObject. transform.